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Normally all self switches default to off. This simple plugin for RPG Maker MZ allows you to set self switches on your events to "ON" by default using a note tag.  This is especially useful for creating easier self-destructing events that don't need a second event page, or to make copies of the same multi-state events start with different states per copy.

NEW in v0.2.0 (Beta Feature) - Plugin Command: Set Event Self Switch
A new plugin command makes it easy to set self switches on any event on any map.
Please leave a comment if you find any bugs in this feature.

DISCLAIMER/LICENSE: This plugin will not receive further development or support! It is provided as is. You are free to extend this plugin yourself and use it in your commercial and non-commercial projects. If you use it, please credit Ian Caisley and Caleb Gray along with the name of the plugin (Self Switch Defaults).

StatusReleased
CategoryTool
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorIan "Paradachshund" Caisley
Tagsevents, plugin, RPG Maker MZ, switches

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Click download now to get access to the following files:

SelfSwitchDefaults.js (v0.2.0) 9.1 kB

Development log

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